AI Insights · Timothy · July 2025
Top Educational Games on iOS in UAE: Q2 2025
Discover the performance trends of top educational games on iOS in the UAE during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top educational games on the iOS platform in the United Arab Emirates showed varied performance in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Minecraft Education by Mojang saw its weekly downloads peak at around 3.1K in mid-April, before gradually declining to 1.3K by the end of June. The app's weekly active users followed a similar pattern, starting at 3.1K and peaking at 5.4K, then decreasing to 3.6K. Revenue was minimal, with slight earnings of $11 in late May.
Lingokids - Play and Learn from Monkimun Inc. maintained a steady weekly revenue, peaking at approximately $10.7K in late June. Downloads fluctuated slightly, closing the quarter at 1.4K. Active users also showed stability, ending with around 4.4K.
Keiki Learning games for Kids experienced growth in revenue, reaching $4.3K in the final week of the quarter. Downloads varied, peaking at 1.3K, while active users increased to 2.5K by the end of June.
Kiddopia - Kids Learning Games by Kiddopia, Inc. had a consistent revenue stream, peaking at $1.7K in late April. Downloads remained stable, with a slight peak of 1.1K in April, while active users saw a rise, ending at 5.2K.
Finally, LogicLike: Kids Learning Games from Massiana showed gradual revenue growth, peaking at $1.2K. Downloads remained steady, closing at 812, and active users increased to 1.4K by the end of the quarter.
These insights offer a glimpse into the dynamic performance of educational apps in the UAE, with more detailed analytics available through Sensor Tower.